I'm a C++/C#/Typescript developer who is looking to create a simplish 2D game. Multiplatform, but I'd like to target XBox and Switch etc.
Ideally it would come with or be easily integrated with a good physics engine.
Last I heard, Unity was the gorilla in the room, but I've also seen that PhaserJS is an option.
Does anyone have a framework with a simple learning curve that they love?