Some of my GameObjects have 2 Sprites nested under them, like how Cat and Snake are nested under Sprites:
The "Cat + Snake" parent GameObject has a Composite Collider 2D and a RigidBody 2D on it (the only other Component is a State Machine with my graphs in it).
Here's the settings for the Cat grandchild (the Snake is identical).
It used to be that if I went into Scene view and clicked on the Cat + Snake in the Hierarchy... I would see the Composite Collider over the Cat and Snake (it looked like a rectangle). Then I could play with the Offset Distance setting, and the rectangle would become a RoundRect.
But I must've tweaked something somehow, and I can no longer see the Composite Collider! But the colliders to seem to be working, as I'm able to click on the Cat, the Snake and the Words.
I'm thinking I must've done something to make the Colliders not appear in Game View, or somehow downgraded them in some respect... any idea what it might have been?
Gizmos
in the editor (not on a component) maybe toggled off? \$\endgroup\$