I saw some posts about the projection used by Clash of Clans, but it doens't make sense for me.
I am trying make a game like Clash of Clans (in Unity with an isometric tilemap).
I tried use both isometric and dimetric projections, and with both of them the tiles lose quality when zoomed in:
I don't have any idea what to do, because I don't want the resolution be bad.