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So, here’s the deal. I’m trying to make level instance blueprints with Megascan assets (i.e. group them and convert to a single blueprint), but when I select them all and right-click, I can’t find the option to convert the meshes to a level instance blueprint. Why is this happening, and how can I fix it? (I’m using a Mac, just so you know.)

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In Unreal Engine 5, you should be able to achieve a better result with the merge operation. Navigate to Tools, then select "Merge Actors" to open up the Merge Actors window and perform the action.

Merge Actors

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  • \$\begingroup\$ Thanks! That worked! \$\endgroup\$ Jul 10, 2022 at 16:05

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