Today I made a Unity 2D app with a square moving around and I wanted to know why is the alignment on the left.
Here are some screenshots:
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Sign up to join this communityToday I made a Unity 2D app with a square moving around and I wanted to know why is the alignment on the left.
Here are some screenshots:
I set my camera viewport viewport rect to W 0.5 and H 1.
I had to change the X to half of W.
So if you change the W then you need to change your X to half of W, and if you change the H then you need to change Y to half of H for the viewport to be aligned in the middle.