I'm using Unity 2021.2.7f1 with the latest versions of DOTS available.
When I open up the entities debugger "Windows / DOTS / Enities" I can begin inspecting the live component values associated with a chosen entity. However for dynamic buffers each element's data is locked behind a greyed-out Foldout... I can't unfold the UI, and so I'm unable to inspect live data in each element.
I can however see the element values during edit time via the Preview window of the inspector GUI.
Does anybody have a solution or workaround to inspect live runtime dynamicBuffer data? Is the entity debugger extendable like inspector GUIs are?