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I remember a decade ago seeing a very playable RPG game using a technology that kept the file size under 1 MB, I think it was called "800kb games" or "360kb games". Anyone knows the technology name and if it is alive? The game I played had terrific "wow" graphics!

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    \$\begingroup\$ This isn't really the right community for questions like that. If you have a problem with excessive filesize in your own game and would like some advise, feel free to post a question where you explain your problem in greater detail. But simple trivia questions about game development history or general "tell me anything you know about filesize optimization" don't really work in the Q&A system of this website. They are more fitting for discussion-oriented websites. \$\endgroup\$
    – Philipp
    yesterday
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Yes, found it after days googling:

.kkrieger (from Krieger, German for warrior) is a first-person shooter video game created by German demogroup .theprodukkt (a former subdivision of Farbrausch), which won first place in the 96k game competition at Breakpoint in April 2004.

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Aram Alvarez is a new contributor to this site. Take care in asking for clarification, commenting, and answering. Check out our Code of Conduct.
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    \$\begingroup\$ You might want to add that the game style genre is called "demo" or "demoscene" \$\endgroup\$
    – Jay
    2 days ago

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