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I want to give my users a chance to rate my game at the Google Play Store. How can I achieve this on Unity/C#?

I would like users to be able to rate instantly inside the game window without being sent to the Google Play Store, but if I send them there I wanna get sure they come back to the app where they left. Just found solutions with Java but none on Unity/C#. Thanks.

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I found this link https://developer.android.com/guide/playcore/in-app-review/unity but I´m really curious if there are other ways, and how to send them to play store and get them back safely. Nice to mention there is a time limit on how many times you can call this in app review. Sending directly to play store this doesn´t apply.

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    \$\begingroup\$ This is currently a link-only answer. Please edit the answer so that it contains at least a rough summary of the information you'd hope a user would glean from the linked resource, so that even if the link ever rots, the answer remains useful for future readers. \$\endgroup\$
    – DMGregory
    Jan 10 at 11:36

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