So I upgraded my project to a newer version of unity because some dude told me that i could export my game (i couldn't). So I downgraded my project to my original editor version and it gave me these 3 errors:
Library/PackageCache/com.unity.2d.common@6.0.1/Editor/InternalBridge/TexturePlatformSettings/TexturePlatformSettings.cs(158,47): error CS1501: No overload for method 'ShowPlatformSpecificSettings' takes 2 arguments
Library/PackageCache/com.unity.2d.spriteshape@7.0.3/Runtime/SpriteShapeController.cs(338,56): error CS1061: 'SpriteShapeRenderer' does not contain a definition for 'localBounds' and no accessible extension method 'localBounds' accepting a first argument of type 'SpriteShapeRenderer' could be found (are you missing a using directive or an assembly reference?)
Library/PackageCache/com.unity.2d.spriteshape@7.0.3/Runtime/SpriteShapeController.cs(339,37): error CS1061: 'SpriteShapeRenderer' does not contain a definition for 'SetLocalAABB' and no accessible extension method 'SetLocalAABB' accepting a first argument of type 'SpriteShapeRenderer' could be found (are you missing a using directive or an assembly reference?)
I'm 100% sure this has nothing to do with my code. Any fixes for these erros?