0
\$\begingroup\$

I noticed that in URP point / spotlights are not initially visible at a distance and then they sort of fade in the closer they get to the camera.

I am wondering if I can control this behaviour somehow? For example it feels like lights fade in somewhere like 50 units away from the camera, can I perhaps make it so they fade in only 20 units away from camera?

\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.