I have a problem, where enabling a reflection probe, renders a camera image in a screen corner. The reflection works fine but I don't know how to disable the little camera image.
If I disable the reflection probe, the camera image is disable (along with the reflection). This is my setup for the scene:
I am using the HDRP pipeline along with the FPE Toolkit FPE Toolkit in Unity Asset Store. Is this a common problem? What am I doing wrong here?