I was wondering if anyone had any pointers in integrating gpt-2 into unity. I've got quite a bit of experience with python, but less with unity. What I'm trying to do is use a pretrained gpt2 model in a unity projects to act as an nps brain. If possible I would also like to be able to export it with everything so the user doesn't have to also go and install libraries.

I'm not quite sure how I would do this, so any help is appreciated

  • \$\begingroup\$ Did you know that Unity has its own machine learning system? \$\endgroup\$
    – Philipp
    Sep 21 at 11:33
  • \$\begingroup\$ Yeah. I've tried using ML Agents before, but was wondering if I could use a more sophisticated system (For complex text conversations) that gpt-2 can do. \$\endgroup\$ Sep 22 at 3:30

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.