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I want my player to go through a wall or a GameObject, but when it goes through it, the player falls back down due to its Rigidbody. I want the player to not be able to go back through the GameObject after it went throught it a first time.

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    \$\begingroup\$ Please edit your question to show us how you have set up your wall and your player character objects in your scene. Be sure to use correct punctuation between your sentences. \$\endgroup\$
    – DMGregory
    Sep 14 at 16:01

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