# Convert Byte[] to GameObject in webgl

Currently i am using the package to download zip file which contains 3d models in obj format. The download has been completed and converted to byte[], but I am not finding any way to convert the byte array to gameobject. Some solutions suggested writing the byte in a file but the problem is i am using webgl platform where IO is not allowed. Then how to convert byte to gameobject in webgl

• But an obj is not a gameobject. Do you need to load the model in your gameobject? Aug 31 at 13:04
• @Zibelas yes i mean the same to load the model Sep 1 at 4:28
You can then download those asset bundles at runtime with the method UnityWebRequestAssetBundle.GetAssetBundle(url). You can then extract the assets from that asset bundle via the methods of the AssetBundle class or via Addressables.