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I am quite new to Monogame. When I try importing a .spritefont file using the Monogame Pipeline GUI Tool and then build it, it gives me an error: "System.DllNotFoundException: Unable to load DLL 'freetype6.dll'". I tried to go into the "C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools" directory, and I found out that the dll is there. I am really confused why is this happening.

I am using VS Community 2017 and Monogame 3.0

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1 Answer 1

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You can try these 2 methods:

  1. Try re-compiling freetype6 yourself if method 1 doesn't work.

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