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1 year, 11 months ago
I am trying to import a race track into unity, which I have modeled in blender. The problem is some objects of the model are getting flipped, to be specific all the curbs on the sides of the race track are getting rotated except one. I have already applied transforms and the direction in Y up on export. Below are the images of what is happening exactly.
A link to the FBX file
Jul 5, 2021 at 19:33
In Unity you can select all the curbs that are inverted, change scale Y value to -1, and then simply drag them down/up to the right height.
Jul 6, 2021 at 10:53
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