Alright, I found this question with the same problem but it's out of date Jagged shadows with default settings
My problem is a discrepancy between shadow quality settings in editor vs apk built to Oculus Quest. I don't know if VR is a factor here. I have desktop and Android set to the same default quality settings, which are determined by the same Universal Render Pipeline Asset -
In editor, shadows are nice and soft, although if you increase shadow distance they get a bit jagged -
This is exacerbated on Quest apk -
I've tried all the options and turning off shadow cascades - that just results in more spread out jaggedness. What can I do to get the highest quality soft shadows in apk built to Oculus Quest?