What and why does the Library folder in Unity projects do and why all recommend adding it to .gitignore when working with VCS (version control system)?
Only it can be somehow simpler, and not like in the article that I read, where Library is called "local cache for imported Assets". Yeah, it's clear that nothing is clear.
Why do you need this Library folder if everything works without it? It is removed and it is re-generated when the project starts. What kind of creature is this Library and why does it exist?