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In Unity I would like to make a system to definitively unlock a level (scene 2) which is in a UI button on the main menu once the score of 100 is reached in scene 1. Thank you in advance for your help.

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    \$\begingroup\$ Sounds like a worthwhile endeavor. Did you encounter any problems while you implemented this? \$\endgroup\$ – Philipp Jun 5 at 15:05
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    \$\begingroup\$ I assume that before posting a new question, you searched for past Q&A about unlocking content using PlayerPrefs. What did you try based on your research of the available documentation, tutorials, and past Q&A to date? \$\endgroup\$ – DMGregory Jun 5 at 15:28

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