I have a game for iOS that will show advertisements.
One form of advertisement offered is a rewarded video (a video that the user can watch by choice). This is actually an important aspect of the game because watching these videos allows the user to continue playing after running out of a certain resource (balls, in this case).
Now, the user can remove the advertisements via In App Purchase.
Question: Is there anything wrong with keeping the rewarded videos as an option for the user, even though they paid to remove ads? If I disallow the rewarded videos, the user will lose a really useful feature of the game, but I'm worried about initializing the advertisement SDK and therefore tracking users who probably think they've disabled any tracking for advertisements.
Thank you for your thoughts!