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Assets of my game are 15 MB, Player Settings are default, but my .apk file is 45 MB. I tried to change Player Settings and convert PNG images to JPEG, but this didn't work.

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-- question was changed after writing the original answer --

One thing you can do is unzip the APK (it is basically just a renamed zip file) and look inside.

Don't forget that your binary + any icons/logos/etc assets take up more space. It might also include debug symbols, 1x/2x/etc resized assets.

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    \$\begingroup\$ The question poster is asking about storage, not memory, indicated by his mentioning of .apk file which is nothing to do with memory. \$\endgroup\$ May 8, 2021 at 23:06
  • \$\begingroup\$ the question was changed after I wrote this answer \$\endgroup\$
    – CobaltHex
    May 9, 2021 at 2:26
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The .apk file is also be bundling itself with manifests and necessary data files that make an .apk work as an installer package (because that's what .apk's are. They're an installer.)
I had the same problem with extracting my small amount of assets and getting a file way larger than I thought. You should be okay, as this is not a problem, just Unity doing its job right.

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