I want to create a standard pbr material that is editable with the shader graph, but when I install the package and go the Create -> Shader tab, I only have 2 graph options: Empty Shader Graph, and Sub Graph. Isn't there a shader graph that starts me off with a basic pbr material with color and reflections? I'm using unity 2020, and the default render pipeline. Do I need to switch to ldrp or hdrp?


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.