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I want to create a standard pbr material that is editable with the shader graph, but when I install the package and go the Create -> Shader tab, I only have 2 graph options: Empty Shader Graph, and Sub Graph. Isn't there a shader graph that starts me off with a basic pbr material with color and reflections? I'm using unity 2020, and the default render pipeline. Do I need to switch to ldrp or hdrp?

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