I want to create a 3d snake with a single piece look, i have tried separate head and body parts following each other with Vector3.SmoothDamp but some quaternion issues occurred (when y axis >90, pieces turning upside). What I want is exactly like in the video https://youtu.be/uWlMvHU2wfQ Could you tell me the unity components I need to know/research? Are the snake models in the video rigged?

  • \$\begingroup\$ I was lately toying with unity joints which make me think that skeletal + joint links may be able to achieve that. Bones to make deformations smooth and joints to control those movements. \$\endgroup\$
    – Nikaas
    Apr 10 '21 at 8:00

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