Substance Painter appears to add colors together wrongly when selecting "Normal Blending Mode"
The right side is what photoshop does correctly, meaning R+G+B values in the border region never exceed 255. On the left side is what Substance Painter does incorrectly, the green dot appears to have a glow around it.
If there is no quick way to fix this, I will have to export Red and Green and Blue layers individually and blend them together in Photoshop.