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Substance Painter appears to add colors together wrongly when selecting "Normal Blending Mode"

The right side is what photoshop does correctly, meaning R+G+B values in the border region never exceed 255. On the left side is what Substance Painter does incorrectly, the green dot appears to have a glow around it.

enter image description here

If there is no quick way to fix this, I will have to export Red and Green and Blue layers individually and blend them together in Photoshop.

enter image description here

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  • \$\begingroup\$ Can you walk us through the steps to reproduce your Substance Painter example? \$\endgroup\$
    – DMGregory
    Apr 5, 2021 at 21:26
  • \$\begingroup\$ @DMGregory Added a picture. It's just 2 layers with a mask. It's just like in Photoshop. \$\endgroup\$
    – AzulShiva
    Apr 7, 2021 at 8:19
  • \$\begingroup\$ Hey @AzulShiva, we have exactly the same issue. Did you find a solution within Substance Painter? \$\endgroup\$
    – Florent
    Jan 5, 2022 at 14:15
  • \$\begingroup\$ @Florent I didn't \$\endgroup\$
    – AzulShiva
    Jan 10, 2022 at 14:29
  • \$\begingroup\$ Right-side looks incorrect to me, it has a clear black-ish circle. \$\endgroup\$
    – Kromster
    May 23 at 17:00

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