Substance Painter appears to add colors together wrongly when selecting "Normal Blending Mode"

The right side is what photoshop does correctly, meaning R+G+B values in the border region never exceed 255. On the left side is what Substance Painter does incorrectly, the green dot appears to have a glow around it.

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If there is no quick way to fix this, I will have to export Red and Green and Blue layers individually and blend them together in Photoshop.

enter image description here

  • \$\begingroup\$ Can you walk us through the steps to reproduce your Substance Painter example? \$\endgroup\$ – DMGregory Apr 5 at 21:26
  • \$\begingroup\$ @DMGregory Added a picture. It's just 2 layers with a mask. It's just like in Photoshop. \$\endgroup\$ – AzulShiva Apr 7 at 8:19

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