Friends, I am making games using photon. But I could not do the delay animation as described in this link.

The action appears to be late on the player according to the ping. Can you give an ideas about this?

  • \$\begingroup\$ So what did you try and where exactly did you encounter something that causes you problems? \$\endgroup\$ – Zibelas Apr 1 at 13:17
  • \$\begingroup\$ @Zibelas I tried to delay the action of the player (on him) when the button was pressed, but on the other user the action again seems late. \$\endgroup\$ – Kamran Apr 1 at 13:52
  • \$\begingroup\$ There are some additional links at the bottom of this answer that might have some useful insights for you - the Halo Reach GDC talk in particular goes into some depth on their strategies for handling communication delays in different actions. \$\endgroup\$ – DMGregory Apr 1 at 14:27

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