In my game the user can change the language of the game and I'd like to know how many people play it in English, German, etc.
I'm using Unity, so possibly I would like to implement in Unity Analytics.
I was thinking about adding segments for the languages, but in that case if a user tries all languages, the user will appear in all languages' segments. So it won't really provide that much info.
A possible solution:
- When the user changes language, we signal a database to decrease the old language's counter and increase the new language's counter.
But there must be an easier, built-in solution than this.