I have create this blueprint, with a Check for an existing Save-Game and load it in case of true. Else, create a new save game object. While Z is pressed, create a new Save Game, getting the Player Position.

The problem is that when I try to start the game, I have two errors:

How can I solve those problems? This is my blueprint:


  • \$\begingroup\$ Welcome to a StackExchange site! Although you have specified an error in the title, it is always a good idea to write as text in the core of the question the errors you get, instead of pasting screenshots of the errors (although the screenshots do not harm). \$\endgroup\$
    – Vaillancourt
    Feb 11, 2021 at 20:49

1 Answer 1


It seems like your problem is very simple - in the beginning, you haven't connected return value of "does save game exist" node to the branch. Fix that and see if it works :)

  • \$\begingroup\$ Thank you very much! +1 \$\endgroup\$ Feb 11, 2021 at 15:16
  • \$\begingroup\$ You're welcome :) \$\endgroup\$
    – lilKriT
    Feb 11, 2021 at 20:02

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