0
\$\begingroup\$

When I imported the FMOD plugin into a Unity WebGL project, then removed it afterwards, I wasn't able to build it due to errors about trying to copy an FMOD file: fmod_register_static_plugins.cpp

Restarting the editor, reimporting everything, deleting Library/Temp folders did not help. Neither did deleting the FMod folder.

\$\endgroup\$

1 Answer 1

1
\$\begingroup\$

Using AstroGrep, I was able to find that ProjectSettings/ProjectSettings.asset was still referencing the file. Search for either "fmod_register_static_plugins.cpp" or "additionalIl2CppArgs", and delete the references to the offending files. Building the project again worked.

\$\endgroup\$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .