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I am trying to create a game similar to (Pocket Run Pool) https://www.youtube.com/watch?v=ewlAE6NQnsI&t=215s a 2D pool game that is much simpler than a 3D one I need help with creating code for trajectory prediction something similar to this https://docs.unity3d.com/Manual/physics-multi-scene.html How do I go about doing this? enter image description here

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    \$\begingroup\$ There are published tutorials and past Q&A here about how to do this. What have you tried based on your research so far, and what specific obstacle can we help you over? \$\endgroup\$ – DMGregory Jan 26 at 13:38

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