I want to add to scene object without textures, only plain material, here is my import flow:
I create object in Sketch and export to SVG:
Then I import SVG to blender (Material do not use nodes, has plain color #96DFE4) and export it to FBX.
Then I import FBX to unity, as you can see material colour is much darker than SVG created:
The only Lighting source I use is Ambient with colour white and Intensity 0.
How to render object with exactly same material colour as SVG? I don't want any shadows etc, just plain color.