Sorry, maybe a noob question, I did a quick google search and couldn't find what I was looking for. I have two related questions about FString.
Does regular C++ Have this, or is this an Unreal term. (I know python has a variable called FString).
What makes FString different from the String variable?
thnx. It's not very necessary for development, but I'm just curious why Unreal uses FString instead of String.