0
\$\begingroup\$

What's the best for ground check? I have a capsule player and I'm using the raycast technique but it's not accurate when it comes to slopes. So what's better? Overlapping, Raycasting, CheckCapsule, or CapsuleCasting?

\$\endgroup\$
1
  • \$\begingroup\$ All of these can work. A better way to frame this question would be to demonstrate the inaccuracy you're experiencing with your current solution (and the code you're using now) and ask how to fix it. \$\endgroup\$ – DMGregory Dec 19 '20 at 11:56

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.