I wanted the tree to look a bit more stylized, or have a bit more to it than just flat planes. Yet when I tried to put this texture on it, it just looks completely wrong. Is this a model issue or a mapping issue?
\$\begingroup\$
\$\endgroup\$
8
-
\$\begingroup\$ I'm changing the color of it later the texture it's self is my issue \$\endgroup\$– PhoenixCommented Dec 3, 2020 at 20:20
-
1\$\begingroup\$ 2 questions (edit them into your question). How did the tree look before? What is the expected result after? \$\endgroup\$– KromsterCommented Dec 4, 2020 at 6:37
-
\$\begingroup\$ Well before it had no textures at all, just a blank white model. I want it to look like a pine tree, where the effects would go from the middle to the edges of the leaves. It's probably just a mapping issue but if you could help I would appreciate it \$\endgroup\$– PhoenixCommented Dec 4, 2020 at 15:17
-
\$\begingroup\$ Have to disappoint you - proper UV mapping is a much more complicated topic than it seems. \$\endgroup\$– KromsterCommented Dec 4, 2020 at 15:18
-
\$\begingroup\$ I've been trying to learn, I just don't really know where to go to do that \$\endgroup\$– PhoenixCommented Dec 4, 2020 at 15:19
|
Show 3 more comments
1 Answer
\$\begingroup\$
\$\endgroup\$
1
Mapping issue, will fix in the future
-
\$\begingroup\$ It's fine to answer your own questions on GDSE, however this response has been flagged as low-quality because of its length and content. Low quality answers tend to attract down vote &/or get deleted (or worse, down voted first and then deleted). A better version of this answer would provide someone else with enough information to solve the same problem on their own. Please consider editing to provide more information about why mapping is the problem &/or how you discovered mapping was the problem source. \$\endgroup\$– PikalekCommented Dec 5, 2020 at 16:21