If I don't have a device with Metal, is there a way to test the application with it anyway?
And if my device supports both DirectX and OpenGL, how can I tell the application, for example on Windows, which one should it use?
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Sign up to join this communityIf I don't have a device with Metal, is there a way to test the application with it anyway?
And if my device supports both DirectX and OpenGL, how can I tell the application, for example on Windows, which one should it use?