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I want to be able to have physics objects semi-buried in leaves, dirt, or whatever and be able to have the player click on the area a couple times to uncover them, and he can't pick it up until he has uncovered it. (He picks it up also by LMB.)

How can I achieve this? I am using blueprints. Can anyone show me how?

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  • \$\begingroup\$ It would be great if someone could point out a tutorial! \$\endgroup\$ – RBlong2us Nov 8 '20 at 1:16

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