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This is my first time making a widget and I'm trying to make a super simple one, just a button. However, when I attach the widget to an actor and try to press it, it doesn't register any click events but it does register hover events and responds to those.

I have my widget blueprint which looks like this:

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I then have the mouse events set up like so:

enter image description here

In my scene I just attached a widget component to an empty actor:

enter image description here

And lastly I added a WidgetInteraction component to my player:

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Now when I hit play and test it out, I get the hovered message but I can never get the click message when I click on the button and I'm not sure why.

enter image description here

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