I want to implement soft bodies in my game similar to this link.
I tried using this Soft body simulation plugin but it has the following problems:
- Only works with box colliders.
- Doesn’t work with Unity’s physics engine i.e. the bodies don’t react to the forces applied.
For my game,
- The soft bodies should be able to collide and interact with any types of colliders (including mesh collider).
- The bodies should work with Unity’s physics engine i.e. the bodies should react to the forces and gravity applied.
I am flexible in implementing soft bodies in 2D or 3D.
I would appreciate any suggestions and thoughts on this topic.