I have a small refresh arrow circle that I wanted to use for an indicator in which direction the tile gets rotated on click. After I rotated it by 180 under the rect Transform rotation Y to spin the opposite direction, it does not react anymore for OnClick events. Probably since we are technically clicking on the backside of the image. The non rotated version works, changing the rotation from 180 to 0 works as well.
Is there any way to get a flipped image working without duplicating the source image and flip it before assigning it to the button?
The scene is a simple screen space camera, one canvas with 2 buttons (having the same image source), one button has 180 under Y Rotation and the default EventSystem.