I'm trying to stick some blocks together, but frankly I have no idea what I'm doing. I spawn 2 blocks during run time, and if they have an on hit event they're supposed to stick to each other.
It struck me that I'm not even sure if that's what attach does, and maybe it has some completely different meaning.
with the following blueprints, I'm getting all sorts of errors like "already attached" and "can't attach actor to actor, already attached"
Any help appreciated