I have a custom made model from Maya that is supposed to have root motion. But when I put the animation into the animator in Unity it keeps jumping back. I have configured the model in Unity as Root motion. So now I don't know whether it's a problem with the model in Maya or the setup in Unity. I have compared my Unity setup to a Jose Diaz Toon Dinosaur setup which seems to be the same so I am suspecting that there is a problem with the model export from Maya. Toon Disnoaur setup (working !)

Custom model setup (NOT working!)

  • \$\begingroup\$ We'll need more information to be able to reproduce the problem you're seeing and test potential solutions. Please walk us through the steps to create the simplest piece of content you can think of that demonstrates the issue. Then we can follow those steps, reproduce it, and figure out what steps are missing or need to be changed to fix it. \$\endgroup\$ – DMGregory Sep 17 '20 at 12:10

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