I have a custom made model from Maya that is supposed to have root motion. But when I put the animation into the animator in Unity it keeps jumping back. I have configured the model in Unity as Root motion. So now I don't know whether it's a problem with the model in Maya or the setup in Unity. I have compared my Unity setup to a Jose Diaz Toon Dinosaur setup which seems to be the same so I am suspecting that there is a problem with the model export from Maya.