I am running into an issue with my UI.
Basically I need to have a lot of small icons, similar to many other games, here is an example:
With Mip maps:
As you can see, these look awful. This is simply a UI Image with size 15x15, it seems when they get too small it simply does not look good. It has nothing to do with import options or anti-aliasing, I have tried everything there. I submitted it as a bug but according to Unity it simply will not look good when images are scaled down too much.I have tried both PNG with large resolutions and small, I have exported the .SVG vector image and tried using that, all look bad when scaled down.
So what are my options then when I need small icons? How do other games do it?
Here is a link to the actual .png file: https://ibb.co/nDG0hmD
For reference, here are the same icons zoomed in, as you can see, they look fine:
Im developing for PC.