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I need to create swim mechanism which is interaction between object actuator and water. I've play Algodoo and I can make simple swiming mechine. Which priciple to achieve this? As far as I know it just round particle bouncing and update its momentum with viscositiy. I just want what I need to know.

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  • \$\begingroup\$ "particle bounding and updating its momentum with viscosity" sounds like a great starting point. How have you tried implementing this based on your research thus far? \$\endgroup\$ – DMGregory Aug 1 '20 at 22:47
  • \$\begingroup\$ @DMGregory. Particle it’s self look fine but. My problem is how it interacts with body and actuators. I’m completely no idea. \$\endgroup\$ – M lab Aug 3 '20 at 3:37

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