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I know that ARCore on Android doesn't support Body Tracking like ARKit does. But is there some alternative or workaround to achieve it? Some other SDKs or Libraries or maybe even if there is some way to do it through ARCore itself?

To make it clearer I plan to use something like this in an AR game for Android. I plan to develop it in Unity 2019.4.x.

My search result in Google didn't yield a useful result as it gets mixed with ARCore Motion Tracking (which isn't what I am talking about here) or implementation with ARKit. But I got a little hope that there might be some way out after reading this post on Unity Forums.

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  • \$\begingroup\$ Did you find your answer? Looking for the same thing. \$\endgroup\$ Nov 12, 2020 at 19:30
  • \$\begingroup\$ @TahaFarooq No, I couldn't find anything for ARCore :( \$\endgroup\$
    – aymusbond
    Nov 13, 2020 at 11:06
  • \$\begingroup\$ See MediaPipe. It has pose tracker api. \$\endgroup\$
    – differ
    Sep 14, 2021 at 17:15

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I am doing something similar to Father.io for my final year project for uni.

The closest solution that I can come up with is using a third-party application/addon such as;

  • OpenCV
  • Tensorflow
  • Vuforia

These are the first three that spring to mind and most seem to be based on OpenCV any way.

If I happen to come across a tutorial of how to implement it, I'll try and link it here.

Happy hunting.

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