I'm creating a huge city for which I've made 240 different building prefabs. Now I need to scatter those prefabs randomly with a height, width and depth and rotation randomness variation.
I thought the prefab scatter tool provided by the polybrush package was perfect for the job, but as soon as I added more than 50 prefabs to the prefab palette, it started to glitch and act weird. The variation settings also seem to be uniquely saved for each prefab, but I'd like to have 1 set of settings for all prefabs.
These points make me believe polybrush wan't made for scattering a large amount of prefabs (unless I'm missing something?)
Are there any other tools that can assist me with this?
Thanks in advance.