So i'm using this really good toon shader I found, that works with multiple directional and point lights. Only problem is, it acts weirdly when turning away from the main light seen here, ( sorry for the video in the backround). I would like it be be more realistic, like in real life where light bounces off multiple objects. As of now, if it's in shadow in acts as if no light is hitting it. Would appreciate any help, and apologize if this issue is stupid, i'm still learning shaders.