I'm using a simple animation where I want to move an sprite just a little bit bellow its current position, and this works well on preview mode in the Animation tab.

But as soon as I hit play, the value I'm trying to animate is not the same as the one in the keyframe, the value is lesser than the one I setted. I don't know what I'm doing wrong... I'll append a clip showing this problem.

I already tried turning on and off Apply Root Motion and some alike questions, but none of the solution worked for me so far...

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  • \$\begingroup\$ Please walk us through the steps to create a Minimal, Complete, Verifiable Example of this problem. \$\endgroup\$ – DMGregory Jul 1 '20 at 13:35

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