I have an animation (https://i.imgur.com/VZcdgHs.mp4) working in MotionBuilder.

I have tried exporting the whole thing as an FBX, and also have tried exporting as a Motion File.

Either way, when I import it into Unity and set up the Mecanim and Animation Controller and set the animation as the "Entry State" animation... My character moves to one pose and then stays frozen.

Does anyone know how to correctly get an animation from MotionBuilder to animate a character in Unity?


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