I've created a bouncing ball in Unity, and I want to bounce the ball across the field, but the results I get seem very unrealistic.
The ball should bounce in the direction it was launched 2 or 3 more times, but after the first launch the next bounce is bouncing at the same place, going straight into the air. I also didn't see any spin effect on the ball. How can solve this problem?
And here's my physics settings