When I build a Unity game as a Windows Desktop application, zip the folder, and upload the zip to itch.io, then anyone downloading the zip from itch.io and running the game gets a security warning from Windows. Is there a way to build the game in a way that will not show this warning?

  • \$\begingroup\$ Is that an anti-virus warning? I published recently a game made with a custom engine, where it's guaranteed there is nothing malicious happening, and some anti-virus software would still flag it as dangerous. I doubt there is anything Unity-specific you can do, hopefully someone with more familiarity with the engine can confirm this. \$\endgroup\$
    – TomTsagk
    Jun 8 '20 at 12:40
  • \$\begingroup\$ You may be interested in Signing a Windows Executable. A signature verifies that the code is unmodified from a known author, making it look much less suspicious to anti-viruses and OS protections. \$\endgroup\$
    – DMGregory
    Jun 8 '20 at 13:11
  • \$\begingroup\$ @TomTsagk It's not from an anti-virus - it is from Windows itself. \$\endgroup\$ Jun 8 '20 at 13:55
  • \$\begingroup\$ I would like to know the same... \$\endgroup\$
    – Curio
    Sep 9 at 13:40

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