I'm coding in Unity Personal and I'm going to try to put my game onto the App Store (through the Unity --> XCode --> App Store process). In the past, Unity has charged money to get a iOS license for this. The price was $400 I believe. I've certain articles that say that it has changed, and some that say it still costs money. So, I'm not sure which one is true. Is creating and publishing a commercial game with Unity Personal now free? (meaning that there is no license required). If there is a price, how much is it, and is it a one-time fee or per month/year/game published etc. Thanks! Also, can I legally make money with this game using the Unity Personal?
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\$\begingroup\$ When in doubt, always check on Unity's website. It should have the most up to date details \$\endgroup\$ – TomTsagk Jun 4 '20 at 9:05
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\$\begingroup\$ I'll sift through the website today. I've already looked at lots of stuff there, but I'll keep digging. \$\endgroup\$ – Cats4Life Jun 4 '20 at 16:17
You can use Unity personal tu publish a game on every platform for free but if you start making a revenue up to $100k per year you need to pay an annual plan, which starts at $40 per month. Here you have all the info for that in their site Info of Unity Plans On the other hand you should pay a developer license of each platform to publish. Every platform has their own fee, in the case of Apple is $99 per year. Here you can see more info about it Apple dev program