I'm coding in Unity Personal and I'm going to try to put my game onto the App Store (through the Unity --> XCode --> App Store process). In the past, Unity has charged money to get a iOS license for this. The price was $400 I believe. I've certain articles that say that it has changed, and some that say it still costs money. So, I'm not sure which one is true. Is creating and publishing a commercial game with Unity Personal now free? (meaning that there is no license required). If there is a price, how much is it, and is it a one-time fee or per month/year/game published etc. Thanks! Also, can I legally make money with this game using the Unity Personal?

  • \$\begingroup\$ When in doubt, always check on Unity's website. It should have the most up to date details \$\endgroup\$ Commented Jun 4, 2020 at 9:05
  • \$\begingroup\$ I'll sift through the website today. I've already looked at lots of stuff there, but I'll keep digging. \$\endgroup\$
    – Cats4Life
    Commented Jun 4, 2020 at 16:17

1 Answer 1


You can use Unity personal tu publish a game on every platform for free but if you start making a revenue up to $100k per year you need to pay an annual plan, which starts at $40 per month. Here you have all the info for that in their site Info of Unity Plans On the other hand you should pay a developer license of each platform to publish. Every platform has their own fee, in the case of Apple is $99 per year. Here you can see more info about it Apple dev program


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .